Schedule I
Schedule I (TVGS) is a first-person simulation game on Unity 2022.3.62f2 with the IL2CPP scripting backend. Observed · Schedule I The observations are of Steam app 3164500, build 25796331. Observed · Schedule I
Data in the install
Section titled “Data in the install”Schedule I_Data holds nine version 22 SerializedFiles (three scenes,
level0 to level2, and their shared and resource files) with their type trees stripped, the IL2CPP metadata in
il2cpp_data, and .resS and .resource streams beside them. Proven · Schedule I
What is special
Section titled “What is special”- Legacy clips with weights: 187 legacy keyframe clips, 24 of their curves with weighted keys, and one clip that wraps ping-pong (tangents and weights). Proven · Schedule I
- Textures: 3,104 Texture2Ds in 12 formats, among them float formats and BC6H (formats). Proven · Schedule I
What is known
| System | Claims | Confidence | Proven or observed |
|---|---|---|---|
| Overview | 14 | 100% | |
| Archives and files | 28 | 86% | |
| Textures | 49 | 88% | |
| Animation | 13 | 62% |
Computed from the engine's pages; the whole picture is on the coverage page.