Minecraft: Bedrock Edition
Minecraft: Bedrock Edition (Mojang Studios) runs on the Bedrock engine. Sourced · Mojang bedrock-samples The facts recorded here come from the vanilla resource and behaviour packs that Mojang publishes as bedrock-samples (release v1.26.60.5, and v1.21.0.3 for older geometry), and from published copies of the 1.16-era entity materials and shaders; no installed game was read. Observed · MCBE
What is written
Section titled “What is written”- How render controllers, entity materials, geometry bind poses and behaviour components draw an entity: see the engine overview.
- The v1.26.60.5 samples’ geometries lack eight bind poses that v1.21.0.3 has (entity geometry). Observed · MCBE
- The tame cat textures mark the collar by alpha for the colour mask (entity materials). Observed · MCBE
- 151 variables the vanilla scripts read are never assigned by any script, so the engine sets them (engine variables). Observed · MCBE
- The birch, evergreen and two swamp foliage colour maps are each one colour, and three of the 89 client biomes name a map (colour maps). Observed · MCBE
- 151 block entries name carried textures, coloured-in pictures for the block’s item (item icons). Observed · MCBE
- Eight particle effects draw from the block or item atlas at UVs the engine hands them (picture particles). Observed · MCBE
- Potion and status-effect swirls are five effects whose colour, and a lingering cloud’s radius, the engine hands them (spell particles). Observed · MCBE
What is known
| System | Claims | Confidence | Proven or observed |
|---|---|---|---|
| Overview | 2 | 50% | |
| Data model | 104 | 46% | |
| Geometry | 25 | 84% | |
| Materials | 50 | 10% | |
| Textures | 43 | 53% | |
| Lighting and sky | 21 | 33% | |
| Vegetation | 18 | 61% | |
| Effects and decals | 34 | 65% | |
| Animation | 19 | 58% |
Computed from the engine's pages; the whole picture is on the coverage page.