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Minecraft: Bedrock Edition

Applies toMCBE

Minecraft: Bedrock Edition (Mojang Studios) runs on the Bedrock engine. Sourced · Mojang bedrock-samples The facts recorded here come from the vanilla resource and behaviour packs that Mojang publishes as bedrock-samples (release v1.26.60.5, and v1.21.0.3 for older geometry), and from published copies of the 1.16-era entity materials and shaders; no installed game was read. Observed · MCBE

  • How render controllers, entity materials, geometry bind poses and behaviour components draw an entity: see the engine overview.
  • The v1.26.60.5 samples’ geometries lack eight bind poses that v1.21.0.3 has (entity geometry). Observed · MCBE
  • The tame cat textures mark the collar by alpha for the colour mask (entity materials). Observed · MCBE
  • 151 variables the vanilla scripts read are never assigned by any script, so the engine sets them (engine variables). Observed · MCBE
  • The birch, evergreen and two swamp foliage colour maps are each one colour, and three of the 89 client biomes name a map (colour maps). Observed · MCBE
  • 151 block entries name carried textures, coloured-in pictures for the block’s item (item icons). Observed · MCBE
  • Eight particle effects draw from the block or item atlas at UVs the engine hands them (picture particles). Observed · MCBE
  • Potion and status-effect swirls are five effects whose colour, and a lingering cloud’s radius, the engine hands them (spell particles). Observed · MCBE

What is known

SystemClaimsConfidenceProven or observed
Overview250%
Data model10446%
Geometry2584%
Materials5010%
Textures4353%
Lighting and sky2133%
Vegetation1861%
Effects and decals3465%
Animation1958%

Computed from the engine's pages; the whole picture is on the coverage page.