Texture property label vocabulary
Every texture-property key in the six installed forges matches an exact label in its referenced MaterialTemplate. The table covers 35,918 property occurrences across 125 distinct labels; base and patch copies both count. These are property occurrences, not distinct images or effective runtime materials. Proven · complete texture-property join
Labels are JSON-quoted to make trailing spaces visible. CRC-32 uses the exact ASCII bytes without the quotes, length prefix or NUL terminator. A label establishes the property’s identity, not its shader channel formula. Proven · all label/key matches
| Exact label | CRC-32 key | Stored occurrences | Confidence |
|---|---|---|---|
"0 - Diffuse" |
0x7A08CE11 |
3 | Proven |
"0-Flag-Diffuse" |
0x938BC420 |
3 | Proven |
"0.Albedo + Opacity" |
0xCD108B59 |
106 | Proven |
"000 - Diffuse Side Medium" |
0x69BD42A5 |
8 | Proven |
"001 - Top Diffuse" |
0x48708D00 |
8 | Proven |
"002 - Side Diffuse" |
0xB1138FEF |
8 | Proven |
"012 - Side Diffuse Micro" |
0x13519AB6 |
8 | Proven |
"0: Diffuse_Alpha" |
0xBC8607BB |
117 | Proven |
"0: Layer1 Diffuse + Alpha Map" |
0x74B91491 |
4 | Proven |
"1 - Albedo (RGB) + Opacity (A)" |
0x463E0755 |
2,284 | Proven |
"1 - Albedo A" |
0x94C83273 |
2 | Proven |
"1 - Albedo and Alpha" |
0x49FA5CF1 |
2 | Proven |
"1 - DETAILS - Albedo + Opacity" |
0x938DF71E |
59 | Proven |
"1 - Diffuse" |
0xBB8611D1 |
40 | Proven |
"1 - Diffuse Alpha" |
0xE4B6CC48 |
2,317 | Proven |
"1 - Diffuse Alpha " |
0x918FB02B |
28 | Proven |
"1 - Diffuse Alpha A" |
0x7FF4E87B |
6 | Proven |
"1 - Logos Diffuse" |
0x31F174F4 |
27 | Proven |
"1 - Medium - Albedo + Opacity" |
0xCE5F56BF |
33 | Proven |
"1:Albedo_Base" |
0x60DC8A41 |
2 | Proven |
"2 - Albedo B" |
0x7A5FB139 |
2 | Proven |
"2 - Diffuse Alpha" |
0xB72C97CC |
156 | Proven |
"2 - Diffuse Alpha B" |
0x45AB3F68 |
6 | Proven |
"Albedo" |
0x2AAB060F |
481 | Proven |
"Albedo 4" |
0x9B1251B9 |
57 | Proven |
"Albedo And Opacity" |
0x8E9F7A28 |
20 | Proven |
"Diffuse" |
0x611CEFED |
100 | Proven |
"Diffuse Texture" |
0x71982CFC |
159 | Proven |
"DiffuseFog" |
0xD6385B0D |
14 | Proven |
"ICE - Diffuse" |
0xEC6B398D |
4 | Proven |
"ICE - Diffuse 1" |
0x54ABB402 |
2 | Proven |
"ICE - Diffuse1" |
0x10397B13 |
2 | Proven |
"Layer0-Diffuse" |
0xB37C4FBC |
4 | Proven |
"Micro Albedo" |
0x471AA0CB |
33 | Proven |
"Textures-BaseColor" |
0x8E5CE04E |
2,242 | Proven |
"01-Color Gradient" |
0x0255CE20 |
6 | Proven |
"Color" |
0xA79767ED |
14 | Proven |
"ColorPalette" |
0xCC44BC6B |
2 | Proven |
"IridescentGradient" |
0xF99ACCF1 |
12 | Proven |
"SkinPalette" |
0x034931A4 |
2 | Proven |
"Decal" |
0x15DA0C49 |
2 | Proven |
"FoilPattern" |
0xF37FA5DA |
12 | Proven |
"Pattern" |
0x6C01C512 |
58 | Proven |
"Tatoo" |
0xE4BBC55D |
13 | Proven |
"Textures-Decal" |
0x7309AE2D |
3,853 | Proven |
"Z1-Motif" |
0x94D227CB |
418 | Proven |
"Z2-Motif" |
0xA53A3D56 |
418 | Proven |
"4.Emissive Mask" |
0x599C901B |
72 | Proven |
"CubeMap" |
0x08CB3ABD |
4 | Proven |
"Flow" |
0xF2F2794E |
19 | Proven |
"Displacement" |
0xD085BD66 |
2 | Proven |
"Height Map" |
0xE5C0737D |
2 | Proven |
"ICE - Heighmap" |
0x9D7C2A77 |
4 | Proven |
"ICE - MicroBump" |
0x089A9EAA |
2 | Proven |
"ICE - Microbump" |
0xA8A83194 |
2 | Proven |
"0 - Mask" |
0xABB83F76 |
3 | Proven |
"000 - Micro Mask" |
0x12544558 |
8 | Proven |
"02-Textures-Mask2" |
0xB8B463ED |
6 | Proven |
"3 - Mask" |
0x25373895 |
40 | Proven |
"3 - Mask 1" |
0xA1B7D591 |
37 | Proven |
"5 - Mask A" |
0xFCACD4EA |
158 | Proven |
"5 - OBJ - Mask Map" |
0xEEEFF189 |
92 | Proven |
"6 - Mask B" |
0x8E923E53 |
158 | Proven |
"Details Mask 1" |
0xB8652192 |
16 | Proven |
"Flow Mask" |
0x98C446B4 |
19 | Proven |
"FoamMaskTexture" |
0x37E26A41 |
2 | Proven |
"Mask" |
0xDF5D6C0E |
18 | Proven |
"Mask 1" |
0x5F04E9C7 |
16 | Proven |
"Mask Dirt" |
0xB2F6DB64 |
92 | Proven |
"Mask Texture" |
0xAECA91AD |
2 | Proven |
"Mask1" |
0x64BB9FDC |
28 | Proven |
"Mask2" |
0xFDB2CE66 |
2 | Proven |
"Scratch-Masks" |
0xB6984E2F |
58 | Proven |
"TextureMask" |
0xA03E36B0 |
8 | Proven |
"Textures-FX-Screen-Mask" |
0xA15C2A59 |
50 | Proven |
"Textures-Mask" |
0x0AC4C2D4 |
2,242 | Proven |
"Textures-Mask1" |
0x02683DB8 |
2,575 | Proven |
"Textures-Mask2" |
0x9B616C02 |
2,575 | Proven |
"WorldSpaceMask" |
0x1BA835C6 |
5 | Proven |
"layer0- Mask1" |
0xCAAC2B87 |
4 | Proven |
"Noise Texture" |
0x1B0BF3EB |
6 | Proven |
"000 - Normal Side Medium" |
0x9A735FA8 |
8 | Proven |
"000 - Normal Top Medium" |
0xBC26204A |
8 | Proven |
"001 - Top Normal" |
0x938218AB |
8 | Proven |
"002 - Side Normal" |
0x495F9837 |
8 | Proven |
"011 - Normal Micro" |
0xCA32624A |
8 | Proven |
"0: Layer1 Normal Map" |
0x78A191D4 |
2 | Proven |
"1.Normal Map" |
0x4CF706BF |
81 | Proven |
"2 - DETAILS - Normal Map" |
0xA197569A |
59 | Proven |
"2 - Medium - Normal Map" |
0x7DDAA909 |
33 | Proven |
"2 - Normal" |
0x37583ABA |
40 | Proven |
"2 - Normal Map" |
0x443BF980 |
2,145 | Proven |
"3 - Normal Map A" |
0x840C4002 |
164 | Proven |
"4 - Normal Map B" |
0xE0FCE9CD |
164 | Proven |
"4 - OBJ - Normal Map" |
0x9397CED7 |
87 | Proven |
"ICE - Normal" |
0x59F2F8CD |
4 | Proven |
"Layer0-Normal" |
0x4B0CC1F4 |
4 | Proven |
"Layer0_Normal" |
0x30FB00F6 |
121 | Proven |
"Micro Normal" |
0x4B98CB16 |
33 | Proven |
"Normal" |
0x26296DD2 |
207 | Proven |
"Normal Map" |
0x8FCE761C |
19 | Proven |
"Normal_Snow" |
0x05AF873A |
2 | Proven |
"Object - Normal" |
0x67557C0E |
2 | Proven |
"Textures-Decal-Normal" |
0x5D0B0E92 |
3,853 | Proven |
"Textures-Main-Normal" |
0xA567BB4E |
4 | Proven |
"Textures-Normal" |
0x6C901B31 |
2,300 | Proven |
"1 - Alpha" |
0x58F01E70 |
40 | Proven |
"FX-MUD_NormalMask" |
0xA017A952 |
2,340 | Proven |
"0: Normal_Rough_Metal" |
0xCFE230CB |
97 | Proven |
"2 - Normal (RGB) + SpecGloss (A)" |
0xE095723C |
2,284 | Proven |
"0: Layer1 Specular Mask" |
0xBE2083CE |
2 | Proven |
"ICE - Roughness" |
0xE33321D2 |
4 | Proven |
"Layer0-Specular" |
0x173741CD |
4 | Proven |
"AO Details" |
0x4A584700 |
4 | Proven |
"Blend Texture" |
0x391E143C |
2 | Proven |
"Dense Foam Map" |
0x4D7BAC01 |
2 | Proven |
"Details" |
0xBD9B3216 |
20 | Proven |
"FaceTexture" |
0x460DF520 |
2 | Proven |
"Sowet" |
0xC488F141 |
3 | Proven |
"Texture" |
0x4DDB34EE |
154 | Proven |
"Texture Object 1" |
0x27913A8B |
2 | Proven |
"Texture-Flipbook" |
0xE3AA1722 |
48 | Proven |
"WoodTexture" |
0x1D222D12 |
58 | Proven |
"Chrominance" |
0x60C0B2A6 |
2 | Proven |
"Luminance" |
0x6B5C1A2D |
2 | Proven |
Shader meaning belongs to the surface formulas and specialized families. Generic Texture labels can occur several times within a template and need selector/link information to distinguish bindings. Observed · template binding records