Ghost Recon Breakpoint
Tom Clancy’s Ghost Recon Breakpoint is Ubisoft Paris’s Anvil game. This hub relies on community source analysis rather than an independently checked install. The cited executable analysis identifies ChangeList 7793716, Version E450_1.24 in both GRB.exe and GRB_vulkan.exe. Sourced · Breakpoint format reference
Installed data
Section titled “Installed data”The install keeps DataPC, DataPC_Resources and DataPC_extra forge families beside the executables, plus WorldMap regional split forges, GhostRoom variants and corresponding patch archives. DX11 and Vulkan variants have _dx11 and _vulkan suffixes. Sourced · Breakpoint format reference
Loose non-forge data includes PCtgt_terrainlin0.tbf, PCtgt_terrainlin1.tbf, PCtgt_terrainlin2.tbf, tgt.wmap, tgt.wmp2, compressed_oodle_compression_state.bin and oo2core_7_win64.dll. These are not ordinary forge entries. Sourced · Breakpoint format reference
Data systems
Section titled “Data systems”Forge version 27 encloses Oodle Mermaid data blocks. One decoded data container can hold multiple typed resources, unlike the checked ordinary Riders Republic profile. Sourced · Breakpoint format reference
BuildTables assemble resources; a separate gameplay database container holds tens of thousands of named records. MeshShape uses a Havok acceleration-tree tagfile rather than Riders Republic’s section stream. Sourced · Breakpoint format reference
Archive mounting and patch-forge loading use numeric priorities and resource identities. Scoped lookups qualify the simplified global override model. Sourced · Breakpoint format reference
Protection and tools
Section titled “Protection and tools”The community’s static analysis describes a commercial protector around the executable while retaining readable real x64 code and exception metadata. Exact protector identity is not established here. Sourced · Breakpoint format reference Unknown
AnvilToolkit provides archive unpacking/repacking and structured readers for supported resource types. Its documented GRB profile does not structurally decode garment cloth; opaque round-tripping is distinct from format understanding. Sourced · Breakpoint format reference
All Breakpoint details here remain attributed to the cited community material. A shared archive version is not evidence that Riders Republic’s component bodies, world grids or protection profile apply unchanged. Unknown
What is known
| System | Claims | Confidence | Proven or observed |
|---|---|---|---|
| Overview | 7 | 0% | |
| Archives and files | 18 | 6% | |
| Data model | 18 | 72% | |
| Geometry | 6 | 50% | |
| Textures | 4 | 75% | |
| Terrain | 24 | 0% | |
| Collision and physics | 8 | 0% | |
| Gameplay data | 5 | 0% | |
| Runtime and limits | 9 | 0% | |
| Mod loading | 7 | 0% |
Computed from the engine's pages; the whole picture is on the coverage page.