MaterialEx action data
MaterialExParam stores named material-parameter data, and examined TAE type-198 actions reference its row IDs.
The checked Elden Ring table is MATERIAL_EX_PARAM_ST, data version 4, with 96-byte rows. Observed
ProvenObservedSourcedInferredUnknownNot described
| Offset | Size | Type | Field | Confidence | Notes |
|---|---|---|---|---|---|
| 0x0 | 64 | u16[32] | parameter name | Observed | NUL-terminated UTF-16LE |
| 0x40 | 4 | i32 | material ID | Sourced | |
| 0x44 | 20 | f32[5] | stored RGBA and intensity lanes | Observed | Values are stored; their application rule is unresolved |
| 0x58 | 8 | u8[8] | unknown tail | Unknown | Retained without interpretation |
ProvenObservedSourcedInferredUnknownNot described
| Offset | Size | Type | Field | Confidence | Notes |
|---|---|---|---|---|---|
| 0x0 | 4 | u32 | unknown | Unknown | Raw word retained |
| 0x4 | 4 | i32 | MaterialExParam row ID | Observed | |
| 0x8 | 56 | u8[56] | unknown action fields | Unknown | Raw integer and float word views do not establish timing or target meanings |
Examined aliases can carry 72 bytes, with eight zero bytes after the 64-byte payload. Observed
How does a material action apply and transition?
The row link does not establish ramp duration, interpolation, target selection, blending with other actions or application order. The Elden Ring envelope does not establish Sekiro’s type-198 layout.